GB,

Persistence is a characteristic of the phospor used in the monitor; black is
merely the absence of excitation and will have no effect on persistence.
The only way to change the persistence is to change the phosphor.

Mark

----- Original Message -----
From: "GB Liu" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 10, 2002 2:04 AM
Subject: [JAVA3D] Immediate Image


> Hi Friends:
>
> The attached are programs for rendering an image to one eye only.  What I
am
> going to render is a green drifting grating to left (or right) eye.
Because
> of the long persistance of the monitor, the other eye (the eye which
should
> not view the image) will also view a faded image.  That is not what I want
> to view.  To black out the faded image, I immediately render a black
grating
> with exactly the same position as the one before.  However, this second
> image (black image) will black out the green gratings completely.  (
comment
> off the sentence:   gc.draw(dark); will let you view the green grating). I
> tried to use different value at view.setMinimumFrameCycleTime(value) but
it
> did not work.  To enable you to view what I am saying, in this program the
> black image is visible.  Could anyone give your valuable suggestion about
> what I should do to show the green grating but reduce the persistance?
>
> Thank you a lot!
>
> G.B. Liu
>

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