GB, Persistence is a characteristic of the phospor used in the monitor; black is merely the absence of excitation and will have no effect on persistence. The only way to change the persistence is to change the phosphor.
Mark ----- Original Message ----- From: "GB Liu" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, September 10, 2002 2:04 AM Subject: [JAVA3D] Immediate Image > Hi Friends: > > The attached are programs for rendering an image to one eye only. What I am > going to render is a green drifting grating to left (or right) eye. Because > of the long persistance of the monitor, the other eye (the eye which should > not view the image) will also view a faded image. That is not what I want > to view. To black out the faded image, I immediately render a black grating > with exactly the same position as the one before. However, this second > image (black image) will black out the green gratings completely. ( comment > off the sentence: gc.draw(dark); will let you view the green grating). I > tried to use different value at view.setMinimumFrameCycleTime(value) but it > did not work. To enable you to view what I am saying, in this program the > black image is visible. Could anyone give your valuable suggestion about > what I should do to show the green grating but reduce the persistance? > > Thank you a lot! > > G.B. Liu > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".