Ok Thank you for that! Yes I am trying a barker color. I am rendering a bright color image first and a darker color image afterwards. I assume that possibly the first image can be visible before it is covered by following darker one. I tried to set longer time at view.setMinimumFrameCycleTime(10), I also tried to use a Thread.sleep(10) between rendering the first and second images. However, by doing so I always get a darker image only, the bright color image will not be visible. Is there any method so that I can let the first image visible before it is covered by the following one?
Thank you! G.B. Liu GB Liu wrote: > Mark: > > Thank you for your comments. You know that ultra-short persistence monitor is very expensive: 4-7 times of the price of a common one. Why can't we do it in this way (in the immediate mode): render a image first and at the > moment very shortly afterwards render a black image, to cover off the faded image of the first one which is due to the persistence? Rendering black on a monitor is like telling a musician to play silence, the silence only exists as a lack of anything else, likewise with black on a monitor, it's the lack of any colour that makes black, think of each pixel in a monitor as a light bulb, when you want black the lights are turned off, the persistence is the time it takes the light's fillament to cool and stop glowing, so without that low persistance monitor you cannot get to black any quicker, unless you start from a darker colour Hope that makes sense Jeremy -- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".