Hi,

i have tried the last version of RasterTextLabel which
Justin posted here a month ago.

For me the demo works, the label is always on top of other geometry (the
axes in this case).

But in my app the RasterTextLabel is always BEHIND other geometry, the
alwaysOnTo flag is ignored.

My scenegraph:

L
:
[...]
:
bg
:
tg
:
--------
:      :
RTL   Shape3D

So there is nothing special in my graph.

The only difference I can see, is that the Shape3D object has
TransparencyAttributes set.

Thanks for any help !

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