Hi, Justin

Thanks for initial explanations,
Step by step :
1)  Does your application only need geometry ?
For some simple 3D objects, yes.
Hierarchical structure within a complex 3D object is desirable, but not
mandatory.
Material and Texture support is needed .

2) Does it need  animations?
No. The application will add animation behaviors as needed.

3)Do you want to support your own animation runtime engine or  let someone
else do it for you?
I will build my own animation runtime engine.

Alessandro

----- Original Message -----
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 01, 2002 2:46 PM
Subject: Re: [JAVA3D] OBJ x VRML :: When I should use this or that one?


> Alessandro Borges wrote:
> > Hi,
> > Java3D has  some hi-quality Loaders avail : a Wavefront OBJ loader, a
> > Lightwave LWS loader, a VRML loader, etc.
> > But could you explain were one fits better than other ?
> > At first glance, Wavefront OBJ  seens as good as VRML for simple 3D
> > geometries.
> > Are there  VRML features strong enough to use it and forget the others ?
>
> Std Answer: What are you trying to do in your application? Nobody will
> recommend an answer unless you have some clearly defined goal for your
> application. Does your application only need geometry? Does it need
> animations? Do you want to support your own animation runtime engine or
> let someone else do it for you? First, decide what your application
> needs to do, then what you need to take as input and then you'll have an
> answer to your question.
>
>
> --
> Justin Couch                         http://www.vlc.com.au/~justin/
> Java Architect & Bit Twiddler              http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
>                                                - Greg Bear, Slant
> -------------------------------------------------------------------
>
>
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