The issue of speed of loading hasn't been addressed. If you want faster loading models then a format like 3DS that uses binary values rather than text (that obviously needs to be parsed) can be faster to load.
- John Wright Starfire Research Justin Couch wrote: > > Alessandro Borges wrote: > > > > 1) Does your application only need geometry ? > > For some simple 3D objects, yes. > > Hierarchical structure within a complex 3D object is desirable, but not > > mandatory. Material and Texture support is needed . > > For simple geometry, any format is fine. OBJ, DXF, VRML etc. > > Heirarchical structures I'm not familiar with what other file formats > will give you. VRML is fine for that. > > Material and texture, almost all file formats except DXF are suitable. > > > > 2) Does it need animations? > > No. The application will add animation behaviors as needed. > > One less need for VRML then. > > > 3)Do you want to support your own animation runtime engine or let someone > > else do it for you? > > I will build my own animation runtime engine. > > Probably OBJ will be sufficient for you then. > > -- > Justin Couch http://www.vlc.com.au/~justin/ > Java Architect & Bit Twiddler http://www.yumetech.com/ > Author, Java 3D FAQ Maintainer http://www.j3d.org/ > ------------------------------------------------------------------- > "Humanism is dead. Animals think, feel; so do machines now. > Neither man nor woman is the measure of all things. Every organism > processes data according to its domain, its environment; you, with > all your brains, would be useless in a mouse's universe..." > - Greg Bear, Slant > ------------------------------------------------------------------- > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
