Thank you! Works great!
-----Original Message----- From: John Wright [mailto:[EMAIL PROTECTED]] Sent: Friday, October 04, 2002 9:17 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] ObjectFile loader and transforms, behaviors Ed, Add your loaded scene to a TransformGroup, then add that TransformGroup to a BranchGroup and THEN add the BranchGroup to your live scene. - John Wright Starfire Research "Scholl, Ed" wrote: > > Thanks for the suggestion Ted; I mistakenly left out a bit of information > that makes this solution not work for me. My scene is live, so I can only > add BranchGroups... > > -Ed > > -----Original Message----- > From: Ted > Sent: Friday, October 04, 2002 8:41 AM > To: Scholl, Ed > Subject: Re: [JAVA3D] ObjectFile loader and transforms, behaviors > > Hi Ed, > > I actually had the same problem a few days ago! What I ended up doing was > creating a new TransformGroup, then adding the root of the subgraph > (created by the obj loader) as a child to the TransformGroup, then adding > that TransformGroup to the application's main branch group. > > On Fri, 4 Oct 2002, Scholl, Ed wrote: > > > Hello- > > > > Just a hopefully quick question to something I can't find the answer to- > I'm > > loading up some geometry with the obj file loader. I'm trying to set some > > transforms and add a couple behaviors. I can grab the BranchGroup, which > I > > then add to my application's main branchgroup. How do I add transforms > and > > behaviors to it? All the examples I can find have you add the group to a > > TransformGroup; however, I can't do this because then I can't add it to my > > main BranchGroup (multi-parent exception). > > > > Any pointers is greatly appreciated. Thanks! > > > > -Ed > > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body > > of the message "signoff JAVA3D-INTEREST". For general help, send email to > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".