Hello- Just a hopefully quick question to something I can't find the answer to- I'm loading up some geometry with the obj file loader. I'm trying to set some transforms and add a couple behaviors. I can grab the BranchGroup, which I then add to my application's main branchgroup. How do I add transforms and behaviors to it? All the examples I can find have you add the group to a TransformGroup; however, I can't do this because then I can't add it to my main BranchGroup (multi-parent exception).
Any pointers is greatly appreciated. Thanks! -Ed =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".