Hello-

Just a hopefully quick question to something I can't find the answer to- I'm
loading up some geometry with the obj file loader.  I'm trying to set some
transforms and add a couple behaviors.  I can grab the BranchGroup, which I
then add to my application's main branchgroup.  How do I add transforms and
behaviors to it?  All the examples I can find have you add the group to a
TransformGroup; however, I can't do this because then I can't add it to my
main BranchGroup (multi-parent exception).

Any pointers is greatly appreciated.  Thanks!

-Ed

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