John Wright wrote:

Internally (for our own projects) we've modified our loader to cache
textures, at some point in the future we might release a modified
version of our loader that provides texture caching.  We couldn't get
Justin's caching code to work reliably so we wrote our own static cache
so that multiple instances of our loader would use a common cache.

Question for both you and Justin - do you clear cache at some point ?
Use weak references ? Or just keep all textures forever ?

Artur

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