John Wright wrote:
Internally (for our own projects) we've modified our loader to cache textures, at some point in the future we might release a modified version of our loader that provides texture caching. We couldn't get Justin's caching code to work reliably so we wrote our own static cache so that multiple instances of our loader would use a common cache.
Question for both you and Justin - do you clear cache at some point ? Use weak references ? Or just keep all textures forever ? Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
