Hi all,

I would like to ask for some directions on how to go about
dealing with my problem.

I have two surfaces A and B that intersect. Surface A pierces
surface B and protrudes into the volume bound by surface
B. I would like to avoid rendering the part of surface A that
is inside the volume bound by surface B.

I can do this by computing points of intersection and removing
the part of surface A I want to get rid of.  However, I would
like Java3D to do it for me.

If this is possible, can anybody give me a few pointers on how
to go about doing this?

Thanks in advance.

Alejandro

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