Hi all, I would like to ask for some directions on how to go about dealing with my problem.
I have two surfaces A and B that intersect. Surface A pierces surface B and protrudes into the volume bound by surface B. I would like to avoid rendering the part of surface A that is inside the volume bound by surface B. I can do this by computing points of intersection and removing the part of surface A I want to get rid of. However, I would like Java3D to do it for me. If this is possible, can anybody give me a few pointers on how to go about doing this? Thanks in advance. Alejandro =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
