Hi all,

I checked the archives and cannot find anything on my problem.
So I am re-posting my mail. I am only asking for some directions
on how to go about dealing with my problem.

I have two surfaces A and B that intersect. Surface A pierces
surface B and protrudes into the volume bound by surface B. I
would like to avoid rendering the part of surface A that
is inside the volume bound by surface B.

I would like to know if this can be done by some functionality
of Java3D.

Can anybody give me a few pointers on how to go about doing this?

Thanks for any help.

Alejandro

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