Hi all, I checked the archives and cannot find anything on my problem. So I am re-posting my mail. I am only asking for some directions on how to go about dealing with my problem.
I have two surfaces A and B that intersect. Surface A pierces surface B and protrudes into the volume bound by surface B. I would like to avoid rendering the part of surface A that is inside the volume bound by surface B. I would like to know if this can be done by some functionality of Java3D. Can anybody give me a few pointers on how to go about doing this? Thanks for any help. Alejandro =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
