Jennifer,

Very often a loader would add a branchgroup or transform group
(containing potentially many shape3ds) to the scene graph.  A loader
might even include lights and other scene graph objects (not just
shape3ds).

- John Wright
Starfire Research

Jennifer Mc Gann wrote:
>
> Hi there,
> I know that a loader class reads in 3d scene files and
> represents the file's contents that can be added to a
> Java3d world. However, I just want to clarify what
> effect this has on the scene graph. I'm assuming that
> the file is added to the scene graph as a leaf node.
>
> If you were creating an object using Java3D geometry
> you would add it as a shape3d node.
>
> However, if I want to load in a .wrl object and place
> it as a leaf node, is this also referred to as a
> Shape3d in the scene graph or does it have some other
> name within the graph.
>
> Thanks in advance,
>
> Regards,
>
> Jennifer.
>
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