Nick, Long ago I ran into a similar issue with Codewarrior. The EXEs were keyed to a specific JRE and if the client updated Java the old EXEs would no longer work. Thus I stopped using the EXEs. So now I'm back to using batch files or JAR files to launch Java programs. The only real problem I don't have a solution to is how to tell a JAR to allocate more memory (often needed for Java 3D applications) without using a batch file.
- John Nick Stark wrote: > > You are correct. The Java and Java3D JREs must be present on the computer > running the executable. Actually, I encountered the problem on a > coworker's computer yesterday (who also has all the sdks installed), but > trying the same executable on my computer is working, so I'm guessing it > might be an environment or registry variable problem because we have > identical versions of everything except Windows. (He is running XP while > I'm using 2000). > > In any case, it's still a mystery why we can't get it working on his box, > but it appears to be a isolated problem. > > Thanks, > Nick > > |---------+------------------------------> > | | John Wright | > | | <wright@MNSTARFIRE.| > | | COM> | > | | Sent by: Discussion| > | | list for Java 3D | > | | API | > | | <JAVA3D-INTEREST@JA| > | | VA.SUN.COM> | > | | | > | | | > | | 01/10/2003 09:36 AM| > | | Please respond to | > | | Discussion list for| > | | Java 3D API | > | | | > |---------+------------------------------> > >>--------------------------------------------------------------------------------------------------------------------------------------------------| > | > | > | To: [EMAIL PROTECTED] > | > | cc: > | > | Subject: Re: [JAVA3D] Creating Native Executables in JBuilder w/ > Java3Dlibraries | > >>--------------------------------------------------------------------------------------------------------------------------------------------------| > > Nick, > > I'm assuming that JBuilder is only making an exe launcher like > Codewarrior does. (thus it still requires Java and Java 3D to be > installed on any client machine) JBuilder hasn't actually added a Java > native compiler has it? > > - John Wright > Starfire Research > > Nick Stark wrote: > > > > Hello, > > > > I recently noticed that JBuilder7 has the ability to create native > > executables for a project, and I decided to just try it out to see how it > > worked. I include all the java3D dependencies in the jar file that is > > created for the executable, but when I run the executable, I get an error > > that J3D was not found in the java.library.path. I know how to set this > up > > correctly when making a batch file with a jar, but it seemed to me that > the > > executable should have all the proper paths set up internally. If anyone > > has ideas, I'd appreciate it. > > > > Thanks, > > Nick > > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body > > of the message "signoff JAVA3D-INTEREST". For general help, send email > to > > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
