The space station model has 8555 triangles (according to 3DReducer which is
now
called VIZup Optimizer www.3dreducer.com)
Although, for some reason it did not display the model correctly...at least
not like
it is displayed in my VRML (vrml97) animation....kind of wierd.
Mario
Mariusz Zaczek
NASA - Johnson Space Center
Automated Vehicles and Orbit Analysis / DM35
Flight Design and Dynamics Division
Mission Operations Directorate
Bldg: 30A Room: 3040A
Phone(W): 281-244-6650
Phone(H): 832-385-3860
Disclaimer: "The opinions, observations and comments expressed in my email
are strictly my own and do not necessarily reflect those of
NASA."
-----Original Message-----
From: Alan Hudson [mailto:[EMAIL PROTECTED]]
Sent: Friday, January 10, 2003 1:20 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] ? Frame Rates ?
ZACZEK, MARIUSZ P. (JSC-DM) (NASA) wrote:
> I can't believe you think the 955 KB model is huge...that's smaller
> than 1 MB...did I list that wrong? I mean I have models which I'd
> like to eventually use and they are about 5MB.
>
Really depends. I have a project that is 20MB of VRML data that runs
fine on my laptop. But thats a mixture of geometry data and a lot of
animation data. If you have a 1mb VRML file which is just geometry then
its likely tons of polygons. For the system you are memtioning(900 mhz,
tnt2) I'd say anything over 50K polygons will likely be too slow. How
many polygons is that 1Mb of VRML data?
--
Alan Hudson
President: Yumetech, Inc. http://www.yumetech.com/
Web3D Open Source Chair http://www.web3d.org/TaskGroups/source/
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