ZACZEK, MARIUSZ P. (JSC-DM) (NASA) wrote:
Yes, I update the 2D panels basically every time I update the graphics on the screen....which I set my wakeupon conditions to be:private WakeupOnElapsedFrames conditions = new WakeupOnElapsedFrames(0,false); Basically as fast as possible. Ok, here is the test results on a DIFFERENT machine: Dell 2.4 Pentium 4, 256 Mb ram, Nvidia Geforce2, Windows 2000 ISS model (955 KB) Test Model (2 KB) (1) Normal Run 31 fps 35 fps w/ animating sliders (2) no animating sliders 38 fps 46 fps (3) earth texture reduced by 50 % ... anim. sliders 31 fps 34 fps Mario (4) reduced earth texture 39 fps 46 fps no animating sliders SO, it looks like the reduction in ISS model helps about 15%
Thats not that much. try using this wakeup condition, WakeupOnElapsedTime(20). See how that affects your performance. Do you really need to 2D panels updated every frame? -- Alan Hudson President: Yumetech, Inc. http://www.yumetech.com/ Web3D Open Source Chair http://www.web3d.org/TaskGroups/source/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
