This is not possible directly. You have to use such tricks. At 06/02/2003 10:04:00, you wrote: > Is there an archive of the messages from this list that I can review? > > I was hoping there would be a simpler (or at least more direct) way of >implementing a fish-eye view without rendering to a buffer, doing the >transformation, and then display the image on each update cycle. I was >hoping to push the computation for the transformation and display into the >hardware accelerator. > >-----Original Message----- >From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]] >On Behalf Of Haiquan Yang >Sent: Wednesday, February 05, 2003 7:12 PM >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] FishEye Transformation > >I created one. Any question? > Haiquan Yang > >----- Original Message ----- >From: "Tom Lanning" <[EMAIL PROTECTED]> >To: <[EMAIL PROTECTED]> >Sent: Thursday, February 06, 2003 6:03 AM >Subject: [JAVA3D] FishEye Transformation > > >> Has anyone created a fish-eye view mechanism with Java3D? Any pointers >> would be appreciated. >> >> >=========================================================================== >> To unsubscribe, send email to [EMAIL PROTECTED] and include in the >body >> of the message "signoff JAVA3D-INTEREST". For general help, send email to >> [EMAIL PROTECTED] and include in the body of the message "help". > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > >==========================================================================To >unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". >
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