Hi All,

I have some textured objects in a scene. Meanwhile I have some colorful
polygons and lines too. But surprisingly I found when I show the
textured objects, all the other polygons and lines became black. This
happens after I rotate the scene(the first time all the scene redraws,
that means it once appears correct).

Then I have tried much and found that if I set the
TransparencyAttributes for the textured objects, all work well. But the
fact is if I set the attributes, the other lines behind the textured
objects can been seen through them. This effect is not pursued.




What on earth relationship is behind this?? I am confused about this.

BTW, when the Transparency Method is set as SCREEN_DOOR or NONE
(obviously), it takes no effect, too.


Paul

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