I am creating a simple terrain from a tileset with tiles that are made of non-indexed triange arrays (8 triangles per tile). I want to assign a gif texture to these tiles, but from what I can tell from the tutorials, you assign a texture per Shape3D.... sooo.... do I have to make a Shape3D for each tile then? I am new to this, are there any standard ways of doing this that anyone would suggest I research?
Any comments are appreciated, even if they expound upon my narrow amount of knowledge. ;-) Eric =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
