Hi there,

does anyone have a nice stereo implementation for the open gl version of java3d. i 
implemented a little stereo setting, but the eyes look parallel into the scene. how 
can i focus them on a specified point?

      Point3d leftEye = new Point3d();
      getView().getPhysicalBody().getLeftEyePosition( leftEye );
      leftEye.x = -0.003f;

      Point3d rightEye = new Point3d();      
      getView().getPhysicalBody().setLeftEyePosition( rightEye );
      rightEye.x = 0.003f;
      getView().getPhysicalBody().setRightEyePosition( rightEye );

thanks for any contributions,
Karsten

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