You are welcome. I think you just need one TG, but I must test it first ... Alessandro
----- Original Message ----- From: "Martin Traverso" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, April 04, 2003 3:04 PM Subject: Re: [JAVA3D] OrientedShape3D behaving abnormally > Thanks Alessandro! That fixed it! > > Now, I have another question, if you don't mind: if I want to use several > OrientedShapes, do I need to place each one under it's own TransformGroup? > > Regards, > Martin > > -----Original Message----- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED] Behalf Of Alessandro Borges > Sent: Thursday, April 03, 2003 10:12 PM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] OrientedShape3D behaving abnormally > > > Hi Martin > > You must put you orientedShape in a TG, then add this TG to your BG. > So it will work fine. > > // set up a fresh new TG > TransformGroup tg1 = new TransformGroup(); > tg1.addChild(orientedShape); // add you orientedShape > content.addChild(tg1); // add your tg1 to BG > > //content.addChild(orientedShape); /* comment out this buggy line */ > > > Alessandro > > Martin Traverso escreveu: > > >Hi, > > > >I was playing around with OrientedShape3Ds, and I set up a very simple > >program to see how they worked. The program creates a scene graph with two > >squares, one is a regular Shape3D and the other an OrientedShape3D. I'm > >using OrbitBehavior to orbit around the squares. > > > >Well, it doesn't seem to be working as I expected. Both squares behave as > >regular Shape3Ds. What puzzles me even more is that if I remove the regular > >Shape3D from the graph, the OrientedShape3D starts behaving as it should. > > > >What am I doing wrong? Is there any constraint in where/how an > >OrientedShape3D is placed in the scene graph? > > > >Any help is appreciated! > > > >Thanks, > >Martin > > > > > > > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
