It is Possible to create an Oriented TransformGroup ???? an Idea -----Message d'origine----- De : Martin Traverso <[EMAIL PROTECTED]> � : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : vendredi 4 avril 2003 20:04 Objet : Re: [JAVA3D] OrientedShape3D behaving abnormally
>Thanks Alessandro! That fixed it! > >Now, I have another question, if you don't mind: if I want to use several >OrientedShapes, do I need to place each one under it's own TransformGroup? > >Regards, >Martin > >-----Original Message----- >From: Discussion list for Java 3D API >[mailto:[EMAIL PROTECTED] Behalf Of Alessandro Borges >Sent: Thursday, April 03, 2003 10:12 PM >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] OrientedShape3D behaving abnormally > > >Hi Martin > >You must put you orientedShape in a TG, then add this TG to your BG. >So it will work fine. > > // set up a fresh new TG > TransformGroup tg1 = new TransformGroup(); > tg1.addChild(orientedShape); // add you orientedShape > content.addChild(tg1); // add your tg1 to BG > > file://content.addChild(orientedShape); /* comment out this buggy line */ > > >Alessandro > >Martin Traverso escreveu: > >>Hi, >> >>I was playing around with OrientedShape3Ds, and I set up a very simple >>program to see how they worked. The program creates a scene graph with two >>squares, one is a regular Shape3D and the other an OrientedShape3D. I'm >>using OrbitBehavior to orbit around the squares. >> >>Well, it doesn't seem to be working as I expected. Both squares behave as >>regular Shape3Ds. What puzzles me even more is that if I remove the regular >>Shape3D from the graph, the OrientedShape3D starts behaving as it should. >> >>What am I doing wrong? Is there any constraint in where/how an >>OrientedShape3D is placed in the scene graph? >> >>Any help is appreciated! >> >>Thanks, >>Martin >> >> >> > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
