So if this is the case then what are we to expect from the J3D team - performance enhancements,tools,docs or is SUN going to place their efforts elsewhere ?
Ivan.
From: Doug Twilleager <[EMAIL PROTECTED]> Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] In the news Date: Wed, 4 Jun 2003 15:57:33 -0700
My group is responsible for making it possible to build networked games in Java. Java 3D plays a part in that, but it is not our central focus. Java 3D 1.4 is currently in a holding pattern. The API in JSR-184 serves the needs of the devices it is targetted at. For those types of devices, high level API's serve the needs better. It was not technically feasible to do a straight subset of Java 3D, so that was not used. There will be some more announcements at JavaOne next week which will give developers even more technology choices for building their games.
Doug.
Artur Biesiadowski wrote:
Doug Twilleager wrote:
Hi All,
Most of you remember me as one of the architects of Java 3D. Well, I am now the chief architect for this newly formed game technologies group.
[...]
And what is the situation with java3d group at the moment ? Will it get some backup from this new game group ? There is a new shiny small-device java3d-like JSR now, is it going to supercede java3d as far as Sun efforts are concerned ?
To put it another way - are some people currently working on java3d 1.4 implementation, or was it put off indefinetly, waiting for change in economic climate or some other outside factor ?
Unfortunately, I'll not be at JavaOne, so best wishes to all of you - good luck with a new campaign :)
Artur
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