Hi 
 
I will distribute a Java3D application, and I spect some not so friendly hardware from my all clients.
I wanna know if SimpleUniverse.getPreferredConfiguration()  in this last version (1.3.1) deals with that cards with zbuffer reported as zero bits depth buffer, as Kyro and Matrox video cards..
And if not how can I detect this buffer depth zero and set correctly, at runtime before creating Canvas3D ?
 
Any tip will be welcome.
 
Alessandro

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