Zak,

Take a look at the ViewSpecificGroup class, maybe you can do what you want by using a 
different View to render into each canvas.

hope this helps,

Carlos


-----Original Message-----
From: Zak Nixon [mailto:[EMAIL PROTECTED]
Sent: quinta-feira, 12 de junho de 2003 11:25
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Switch Groups


I have one canvas that contains a BranchGroup with my environment(universe). I always 
need that displayed in that canvas.
 
Canvas
   |__ Content (BG)
 
 
 
I also have another canvas that needs to display 3 different sets of nodes, one of 
which needs to be the above environment content.
The other two nodes will just display messages.
 
If I use a Switch node, whenever I switch in one canvas, will it be reflected in each 
canvas?
 
I would like to cut down on the number of clone() calls if possible, and would not 
like to make a copy of the environment content if possible(every 1/10 sec).
 
Is there anyway I can keep the content being displayed in one window, and be switched 
in another?
 
Thanks
 
Zak
 
 

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