Zak, Take a look at the ViewSpecificGroup class, maybe you can do what you want by using a different View to render into each canvas.
hope this helps, Carlos -----Original Message----- From: Zak Nixon [mailto:[EMAIL PROTECTED] Sent: quinta-feira, 12 de junho de 2003 11:25 To: [EMAIL PROTECTED] Subject: [JAVA3D] Switch Groups I have one canvas that contains a BranchGroup with my environment(universe). I always need that displayed in that canvas. Canvas |__ Content (BG) I also have another canvas that needs to display 3 different sets of nodes, one of which needs to be the above environment content. The other two nodes will just display messages. If I use a Switch node, whenever I switch in one canvas, will it be reflected in each canvas? I would like to cut down on the number of clone() calls if possible, and would not like to make a copy of the environment content if possible(every 1/10 sec). Is there anyway I can keep the content being displayed in one window, and be switched in another? Thanks Zak ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
