My vote is for importing 3D models, although the balance between models and "do-it-yourself" isn't a clear one.
For example, simple floors, walls, ceilings, are probably easy enough to knock together inside your own code. Chapter 9 of my online gaming book is about loading models (http://fivedots.coe.psu.ac.th/~ad/jg/ch9/index.html). - Andrew ----------------------------------------------------------------------------- Dr. Andrew Davison E-mail: [EMAIL PROTECTED] Dept. of Computer Engineering Fax: +66 74 212895 (then 201 after office hrs) Prince of Songkla University Tel: +66 74 211030 x2240 (then x316) Hat Yai, Songkhla 90112, Thailand or: +66 74 212895 x316 http://fivedots.coe.psu.ac.th/~ad =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
