>On Wed, 25 Jun 2003 15:06:27 -0700, Kelvin Chung <[EMAIL PROTECTED]> >wrote:
> >Bug 4884065 - Memory leak in SetLiveState when branchGroup remove > >is filed for this. > >Actually this is not that serious as the memory will free next time >the same SimpleUniverse is used. Otherwise you can always set >SimpleUniverse to null to force cleanup. > Just want to make sure that I understand the magnitude of this leak. If I make live BranchGroups A, B, C and detach BG C, then there is a memory leak corresponding to BG C, i.e., the very last BG that is detached ? And this memory leak will get flushed out if I make live a new BG D ? Well, my app. has been exibiting a memory leak such as the one above thru' at least the last 2 versions. And the workaround that I've been using is to make live a small memory object to flush out a large object. Thanks Raj =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".