>N. Vaidya wrote: > >>>On Wed, 25 Jun 2003 15:06:27 -0700, Kelvin Chung <[EMAIL PROTECTED]> >wrote: >>> >>> >> >> >> >>>Bug 4884065 - Memory leak in SetLiveState when branchGroup remove >>> >>>is filed for this. >>> >>>Actually this is not that serious as the memory will free next time >>>the same SimpleUniverse is used. Otherwise you can always set >>>SimpleUniverse to null to force cleanup.
Thanks for the confirmation for the bug, but I don't agree that it's not so serious, because the BranchGroup can refer to a lot of objects and hence consumes a lot of memory, which is not available for other processing before a new model is loaded again. Setting SimpleUniverse to null is not appropriate if I want to keep other BranchGroup or Background or whatever. ---white =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".