Java3D store store object's data if GeometryArray and Appearance objects (see Java3D API documentation).
To create simple cube you can use Cube com.sun.j3d.utils.geometry.ColorCube.class. No need to load Obj-file.

Vladimir A. Vernikovski
Programmer
-------------------------------------------
JPROOF Technologies Ltd.
----- Original Message -----
From: Vicky Vilsy
To: [EMAIL PROTECTED]
Sent: Friday, July 25, 2003 1:37 PM
Subject: Re: [JAVA3D] ObjLoad


>Dear all,

>I have a question regarding one program called ObjLoad in Java3D demo.
>It can display 3D object loaded from .obj format. Is there anyone of you know,
>how Java3D store and manipulate the 3D Object internal, in which data format.
>What happens if there are two objects, for example we introduce a simple geometry
>like cube in the scene.Do we need to make a new obj file for the cube?

>Kind Regards,

>Vicky




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