The biggest problem is, that i don't know how to use the load(java.io.Reader) in the right way. do i have to pass it as a bitstream or object or whatever? nothing worked so far or maybe i am to dump. if you could give a short example, that would be really great ;-) thanks, chris
Here is a snippet from the examples/LoaderDemo.java in Xj3D. It uses
the URL method of load. If you wish to use a Reader then create
something like a FileReader( FileReader fr = new
FileReader("myfile.wrl");) and past that into the load() method. /**
* Load the given file into the scene.
*
* @param filename The name of the file or the URL to load
*/
private void loadFile(String file) {int flag = VRML97Loader.LOAD_ALL;
if(staticLoad)
flag &= ~VRML97Loader.LOAD_BEHAVIOR_NODES;VRML97Loader loader = new VRML97Loader(flag);
// if the file is a directory, ignore it
File f = new File(file);
if(f.exists() && !f.isFile()) {
System.out.println("Can't load directories specified");
System.exit(1);
} URL url = null;
Scene scene = null; try {
url = new URL(file);
} catch (MalformedURLException badUrl) {
// if the location is not a URL, this is what you get
} try {
if(url != null)
scene = loader.load(url);
else
scene = loader.load(file);
} catch(Exception e) {
System.out.println("Exception loading URL:" + e);
e.printStackTrace();
System.exit(0);
}urlLabel.setText("File " + file);
if (scene != null) {
// get the scene group
sceneGroup = scene.getSceneGroup();
sceneGroup.setCapability(BranchGroup.ALLOW_DETACH);
sceneGroup.setCapability(BranchGroup.ALLOW_BOUNDS_READ);
sceneGroup.compile(); // add the scene group to the scene
examineGroup.addChild(sceneGroup); // now that the scene group is "live" we can inquire the bounds
setViewpoint();
setupLighting(scene);
}
}
-- Alan Hudson President: Yumetech, Inc. http://www.yumetech.com/ Web3D Open Source Chair http://www.web3d.org/TaskGroups/source/
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