Doug Twilleager wrote:
If lighting is enabled, then material should apply to all geometry types -
just like in OpenGL. Might be a driver bug.
Can't be a driver bug because we've tried it on at least three different
manufacturers chips - Matrox, ATI and nVidia and they all do the same -
material node has no effect. However, colour per vertex does work
correctly.
--
Justin Couch http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler http://www.yumetech.com/
Author, Java 3D FAQ Maintainer http://www.j3d.org/
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