Justin, Please send us a test program, if you aren't seeing what Doug has stated. We'll investigate it.
- Chien.
Justin Couch wrote:
Doug Twilleager wrote:
If lighting is enabled, then material should apply to all geometry types - just like in OpenGL. Might be a driver bug.
Can't be a driver bug because we've tried it on at least three different manufacturers chips - Matrox, ATI and nVidia and they all do the same - material node has no effect. However, colour per vertex does work correctly.
-- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant -------------------------------------------------------------------
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