hi

i need to change the bounding object of a vrml file i loaded in my scene.
originally it is a BoundingSphere, but i need a BoundingBox that fits as good as 
possible.
i load a vrml car and i need to add a bounding box that is almost aas big as the car.
i don't want to try the exact position of that box. it takes me a long time (i already 
tried a long time).
is there a posiblity to visualize the bounding box to position it exactly or is there 
another way to manage this problem?



thanks
Ralf

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