Ralf Bednarz wrote:
i need to change the bounding object of a vrml file i loaded in my scene.
originally it is a BoundingSphere, but i need a BoundingBox that fits as good as
possible.
That, unfortunately is a function of the way Java3D works. Even if you
provide a bound _box_ shape, when you query it back, you always get a
sphere.
i don't want to try the exact position of that box. it takes me a long time (i already
tried a long time).
is there a posiblity to visualize the bounding box to position it exactly or is there
another way to manage this problem?
In the Xj3D Java3D renderer we are not keeping that information because
we let Java3D handle it all for us (it auto-computes the bounds). We do,
however, keep it for the OpenGL renderers, but then you can't use the
loader interface...
--
Justin Couch http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler http://www.yumetech.com/
Author, Java 3D FAQ Maintainer http://www.j3d.org/
-------------------------------------------------------------------
"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
- Greg Bear, Slant
-------------------------------------------------------------------
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".