The basic method is to start small, create a wall class with size attributes and door 
and window attributes. Then create a room class that uses wall. When you can draw a 
complete room on screen all you have to do is repeat it. A school should have fairly 
uniform layout so would be else to build from a few components.

There should be some better help out there somewhere but it's not something I've done 
so haven't got any bookmarks.

Good luck,

                 Jason.

>>> [EMAIL PROTECTED] 29/08/2003 14:03:07 >>>
Well, what I'm actually doing here is a project in school wher I have to
design the whole school in Java 3D. The thing is, you should be able to
walk around inside, the outside of teh school doesn't matter that much,
even though I'd like it to be there, since you can soemtimes see the
outside walls through the windows.

Aren't there any articles or tutorials on starting out to build buildings?
Anything, I'm really not that experienced with this =)

Thanx

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