You can check the archives for lots of discussion about this. In my mind though, Java3D's future shouldn't have any immediate impact on a university course. The goal of most courses is learning theory that can be applied to any language/API. If the goal of this course is to learn 3D graphics programming using a scene-graph-based language, than Java3D is perfectly suited, whether it evolves or stays static. If Java3D doesn't do the job for you in its current state, than it's not a good choice. This is why some schools still teach Scheme or Turing... not popular in the "real world", but suitable to learn basic concepts that can be applied.
Besides, turning out a few more classes of developers who like Java3D never hurts! ;-) josh >>> [EMAIL PROTECTED] 10/02/03 09:25AM >>> Hi folks, is it possible to get a definitive statement on the status of the Java 3D API? Are Sun continuing to support and develop the API, or has it been deprecated in favour of jogl? The feedback I receive from this email will determine whether or not I will teach J3D in my classes this year (or ever again!). Thanks. rgds Dave __________________________ David Murphy Department of Computer Science University College Cork Ireland w: http://multimedia.ucc.ie =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".