I found that the "Java 3D API Jump Start" book (with it's included demo's) was a pretty good start and has been a handy reference to date (despite one or two errors in the printed examples).
Will. On Friday 17 October 2003 01:41, Nicholas Pappas wrote: > I recently picked up these two books: > > http://www.amazon.com/exec/obidos/tg/detail/-/1930110359 > http://www.amazon.com/exec/obidos/tg/detail/-/0130340766 > > Thus far I can't say that I find one better then the other. While > recently looking through both to answer a question, the second book > (listed) answered my question, but the first gave me code examples once I > knew what to look for. > Ultimately, a friend told me how to what I wanted in a much better > way, in plainer English. :) > -- http://tankammo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".