Thanks, guys.

I will try it.

Ted.
----- Original Message -----
From: "ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)"
<[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 24, 2003 10:06 AM
Subject: Re: [JAVA3D] robot motion animation


> Here is an example:
>    http://icmit.mit.edu/robot/simulation.html
>
> He does not load a VRML into this robot simulation but you can easily add
> that ability
> yourself. This code basically gives you template that you can use.
>
> This link is the actual source code in .jar format (you can extract it
using
> WinZip)
>
>    http://icmit.mit.edu/robot/Robot.jar
>
> But Serge is correct...best way to do the animation of individual pieces
is
> to put each
> one in it's own TranformGroup with it's own Transform3D.
>
>    Mario
>
> Mariusz Zaczek
> NASA - Johnson Space Center
> Automated Vehicles and Orbit Analysis / DM35
> Flight Design and Dynamics Division
> Mission Operations Directorate
> Bldg: 30A     Room: 3040A
>
> Disclaimer: "The opinions, observations and comments expressed in my email
>              are strictly my own and do not necessarily reflect those of
> NASA."
>
> "Failure is never quite so frightening as regret." - Cliff's wife (The
Dish)
>
>
> -----Original Message-----
> From: Serge Bernier [mailto:[EMAIL PROTECTED]
> Sent: Thursday, October 23, 2003 3:10 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] robot motion animation
>
>
> Hi,
>
> I did the same thing a year ago for the canadian space agency in java3d.
The
> vrml files can be loaded easally in java3d with a loader, like vrmlLoader
> from
> sun.
>
> You probably have to connect all the joints together. Usally the pieces
are
> construct at the origine in CAD. That mean that your  gone to have to know
> all
> the initial position (x,y,z,pitch,yaw,roll) of the objects. You gone to
have
> to put the objects in differents Transformgroup depending on the
> configuration
> of your robot. There a lot of documentation on that on the web (serach:
> robot+animation+simulation). You can also use the Jacobien method to move
> your
> robot.
>
> Dont know if that gone to help you in some way!! Good luck with your
> project.
>
> Serg Bernier
>
>
> Selon Yuefeng Kang <[EMAIL PROTECTED]>:
>
> > I want to animate the motion of robot. This robot arms are connected by
> > several joints and it is required that robot arms can be rotated. How
can
> I
> > do to I draw such robot by Java 3D or if I import the robot model from a
> > VRML file (which is exported from a CAD file) do I need to rebuild the
> robot
> > (redraw robot arms and joints)?
> >
> >
>
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