Dear All,

I've added a new online chapter to my Java 3D games book
about programming an articulated, moveable figure. It's at:

http://fivedots.coe.psu.ac.th/~ad/jg/ch115/

The figure is coded in Java 3D without the use of VRML
geometry. Instead we've used our own LatheShape3D class
which was developed in chapter 9.5.

Comments appreciated.

- Andrew

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Dr. Andrew Davison             E-mail: [EMAIL PROTECTED]
Dept. of Computer Engineering  Fax: +66 74 212895 (then 201 after office hrs)
Prince of Songkla University      Tel: +66 74 287 379
Hat Yai, Songkhla 90112, Thailand
http://fivedots.coe.psu.ac.th/~ad

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