Dear All, I've added a new online chapter to my Java 3D games book about programming an articulated, moveable figure. It's at:
http://fivedots.coe.psu.ac.th/~ad/jg/ch115/ The figure is coded in Java 3D without the use of VRML geometry. Instead we've used our own LatheShape3D class which was developed in chapter 9.5. Comments appreciated. - Andrew ----------------------------------------------------------------------------- Dr. Andrew Davison E-mail: [EMAIL PROTECTED] Dept. of Computer Engineering Fax: +66 74 212895 (then 201 after office hrs) Prince of Songkla University Tel: +66 74 287 379 Hat Yai, Songkhla 90112, Thailand http://fivedots.coe.psu.ac.th/~ad =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".