At http://www.3dchat.org/dev.php you can find an other source package. The KeyNavigator ( http://www.3dchat.org/doc/com/vwp/j3d/utils/behaviors/keyboard/KeyNavigatorBehavior.html ) implements collision avoidance and terrain following. This class alsocontains a little bit more but possibly it can help you.
Le Fri, 31 Oct 2003 01:26:31 +0100, Flavius Alecu <[EMAIL PROTECTED]> a �crit:
ok, another thread about this stuff...
Here's my problem...I read everything I found on the subject and I found the tutorials on j3d.org to be the most useful ones for me...
So now I understand how to implement the collision avoidance and terrain following, but I just don't have that J3D knowledge.
I looked at the J3D FlyThru source and I didn't udnerstand much of it...then I downloaded the source from the code repository on j3d.org and I found the soruce for qcollide and other classes. But they are so advanced, I have no chance of implementing that on my own. It doesn't seem as easy as I thought from the begining when I read the tutorials on j3d.org.
So what I'm wondering if there is anyone who has a classs or maybe a little tutorial where you can implement these things step by step so newbies like me can understand them =) I have no idea how to write the code for collision avoidance myself and I don't even understand how to use the qcollide classes.
Thank you very much for any help. Flavius
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