ok, another thread about this stuff...

Here's my problem...I read everything I found on the subject and I found the
tutorials on j3d.org to be the most useful ones for me...

So now I understand how to implement the collision avoidance and terrain
following, but I just don't have that J3D knowledge.

I looked at the J3D FlyThru source and I didn't udnerstand much of it...then
I downloaded the source from the code repository on j3d.org and I found the
soruce for qcollide and other classes. But they are so advanced, I have no
chance of implementing that on my own. It doesn't seem as easy as I thought
from the begining when I read the tutorials on j3d.org.

So what I'm wondering if there is anyone who has a classs or maybe a little
tutorial where you can implement these things step by step so newbies like
me can understand them =)
I have no idea how to write the code for collision avoidance myself and I
don't even understand how to use the qcollide classes.

Thank you very much for any help.
Flavius

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