Java3d Demos, on-line US Navy Postgraduate School ------------------------------------------------- http://www.cs.nps.navy.mil/people/faculty/capps/4470/java3d/examples/SplineAnim/SplineAnim.html http://www.cs.nps.navy.mil/people/faculty/capps/4470/java3d/examples/SplineAnim/SplineAnim.java http://www.cs.nps.navy.mil/people/faculty/capps/4470/java3d/examples/ http://www.cs.nps.navy.mil/people/faculty/capps/4470/java3d/examples/SplineAnim/
Kampon Tangwaritorn wrote: >
http://archives.java.sun.com/cgi-bin/wa?A2=ind0311&L=java3d-interest&P=5311I want to simulates projectile motion using Java3D. The used obbject is sphere. How should I do? Which way I have to do? Which method should I use? Help me please... cause it is my work
Projectiles follow a parabolic path : y = a*x^2 + b*x + c;
Here's a Dart Game & Video : Both created with Java & VRML.
Darts Game, Multiple Projectile Trajectories, VRML interactive. ---------------------------------------------------------------- http://www.frontiernet.net/~imaging/avatar_builder.html http://www.frontiernet.net/~imaging/java3d_and_vrml.html http://home.rochester.rr.com/javajava/media/darts_animation_movie.mov http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/darts_animation_VRML.wrl http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/darts_player_H-Anim.wrl | http://www.mail-archive.com/[EMAIL PROTECTED]/msg26298.html
The Dart is a projectile, it follows a parabolic path,
with the Sun VRML Loaders the VRML animation runs in a Browser.
I created the VRML animation with a simple java program writing the position displacements in the VRML files & runing it.
Projectile Motion More info: ---------------------------- http://www.mail-archive.com/java3d-interest%40java.sun.com/msg26298.html
http://www.cs.nps.navy.mil/people/faculty/capps/4470/java3d/examples/SphereMotion/SphereMotion.html http://www.cs.nps.navy.mil/people/faculty/capps/4470/java3d/examples/SphereMotion/SphereMotion.java
You should have these demos in your $JAVA_HOME directory.
-- Paul, Java Developer & Web Animator -------------------------------------- Imaging the Imagined: Modeling with Math & a Keyboard
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