Dear all!

After the whole afternoon and evening of experiments, reading Java3D API
documentation and tutorial I decided to ask a (trivial?) question.


I have set of objects (ColorCubes) close to the origin of coordinate system.
I can't use setNominalViewingTransform() as I want to set up the "eye" to
point [10,10,10] and let it look to the origin [0,0,0]. How?
I think it must be so easy (and it must be in documentation) but I can't
find it. I should add few remarks on what I do know:

I can acces the ViewingPlatform and I can use it to change the position of
the "eye" by this:

ViewingPlatform vp = simpleU.getViewingPlatform();
Transform3D t3d = new Transform3D();
t3d.set(new Vector3d(3.0, 4.0, 5.0));
vp.getViewPlatformTransform().setTransform(t3d);

If I use t3d.set(new Vector3d(-3.0, -4.0, 5.0)); command instead of
t3d.set(new Vector3d(3.0, 4.0, 5.0)); I will have all my ColorCubes (located
in the origin) in the upper right corner istead of in the lower left corner.
What I don't know is how to change it in order to have the ColorCubes (the
origin) in the center of the window.  Of course I need other answer than
t3d.set(new Vector3d(0.0, 0.0, 5.0));

;-)


Thank you a lot!

Ondrej




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Ondrej Rohlik

Automatic Control Laboratory
Swiss Federal Institute of Technology (ETH)
Physikstrasse 3, ETL K14.1
CH-8092 Zürich

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