> How about t3d.set(new Vector3d(-10.0, -10.0, -10.0))?

It doesn't work. What does work is this:

  t3d.lookAt(new Point3d(5,5,20), new Point3d(0,0,0), new Vector3d(0,1,0));
  t3d.invert();
  vp.getViewPlatformTransform().setTransform(t3d);

The trick is to use INVERT function!

Thanks to you all...

Ondrej

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