Hi, I'd like to apply a morph behavior
on a Text3D object. To do so, I need to convert my Text3D object (which derives
from Geometry class) to a GeometryArray object. Do you know how to create a GeometryArray
object from a text3D? Do you know if it's possible to apply a morph behavior
on a text3D object? Thanks to help me on this one. Any feed back would be appreciated. Franck Confidentiality Notice: This email and any files transmitted with it are confidential and are intended solely for the use of the individual or entity to whom they are addressed. If you are not the original recipient or the person responsible for delivering the email to the intended recipient, be advised that you have received this email in error, and that any use, dissemination, forwarding, printing, or copying of this email is strictly prohibited. If you received this email in error, please notify the originator immediately. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". |
- Re: [JAVA3D] Text3D morphing Franck Calzada
- Re: [JAVA3D] Text3D morphing Peter Strachan
- Re: [JAVA3D] Text3D morphing Franck Calzada