On Fri, 2 Jan 2004 15:16:35 +0000, Kevin Glass <[EMAIL PROTECTED]> wrote:
Did you construct the Canvas3D with the second parameter set to true to indicate that the canvas should be in offscreen mode?
Kev
Michael Pfeiffer wrote:
Hi,
I use a custom universe with two Views - one is for a Canvas3D which is visible and a second one is for a Canvas3D I'd like to use for off-screen rendering. As far as I know, it is enough not to attach a Canvas3D to a GUI-element like a JPane to let it work in off-scren mode.
But that doesn't works. It doesn't matters if the second or both Canvas3D aren't attached to something and therefore are invisible, every time I call setOffscreenBuffer() I get the following exception:
java.lang.IllegalStateException: Canvas3D: Not in off-screen mode at javax.media.j3d.Canvas3D.setOffScreenBuffer(Canvas3D.java:1419)
Did I forget something to use the off-screen mode?
kind regards
Michael
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