I still don't get it. How to set everything up to render a stereo scene? For example, how to do it with red/green glasses? (Seems cheapest way to do it.)
Sounds like setStereo is for shutter glasses. For red/green glasses, do I setup two view platforms for the same Canvas3D? Or do I have one view platform and 2 transform groups with the same geometric content but shifted/offset from one another slightly (eye separation distance)? Then how do I adjust the colors of the two geometries to make it work with the red/green glasses? Is there no write-up on how to do this in Java 3D? Thanks for the help so far. Cheers, Bob Gray -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Michael Pfeiffer Sent: Saturday, March 06, 2004 7:22 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Creating Stereo Images On Fri, 5 Mar 2004 15:26:35 -0800, Sean Sylvis <[EMAIL PROTECTED]> wrote: > This is a pretty good reference I used to implement cross-eye stereo > (I've moved to the Jogl API, but it should be possible in Java3D -- put > a TransformGroup at the root of your scene and translate by the > eye-separation and update the viewpoint direction): You don't need to go the long-winded way using two transforms. The Canvas3D supports a two eyed view directly (Canvas3D.setMonoscopicViewPolicy(Canvas3D.FIELD_RIGHT/.FIELD_LEFT)). Michael -- http://www.3dchat.org - Welcome To The Unreal World http://java3d.virtualworlds.de - The J3D Developers Ressource =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".