Maybe better not to take risks. While my programs are running well, the

last thing I want is having to bother with additional software on top of

that. Thanks Peter.

 

Dirk

 

-----Original Message-----
From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Schäfer, Peter
Sent: Thursday, March 18, 2004 4:18 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Compiling

 

 

be aware, however, that it can't compile AWT and Swing code,

and I strongly doubt that you can compile the Java3D libraries.

Jet claims to "support" AWT and Swing, but they can't compile it, either


 -----Original Message-----
From: Dirk L. van Krimpen [mailto:[EMAIL PROTECTED]
Sent: Donnerstag, 18. März 2004 10:40
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Compiling

Probably not the right discussion list for this, but some time ago I heard about compiling

the java source resulting in real bit-code (like C++) instead of interpreting resulting in partly

readable code. Would really appreciate just a hint from somebody where to find more info

on this. Thanks in advance.

 

Dirk

 

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