In my opinion the two compiling options (GCC & Excelsior Jet) are non-options. Both have *major* limitations that render them "useless". And this is a real shame. Lack of being able to produce a compiled Java program for easy distribution is a serious weakness of Java. Unfortunately Sun doesn't seem to understand this at all.
In my opinion this is completely misunderstood. Most people think they want compiling for "speed". {laugh} Java is plenty fast enough (ok a compiled program should start up a lot faster and that would be nice, but once running Java's performance is excellent and just fine). The desire for compiling is to create an application that is easy to distribute and remains reliable into the future no matter what the customer does to their PC. Currently if the customer doesn't have the Java VM or has an incompatible version (or a just plain messed up install) then we have all kinds of support nightmares. This isn't a viable way to do business except for a very small portion of the market. This is a basic Java problem, not an issue with Java 3D. - John Wright Starfire Research > "Dirk L. van Krimpen" wrote: > > Maybe better not to take risks. While my programs are running well, > the > > last thing I want is having to bother with additional software on top > of > > that. Thanks Peter. > > > > Dirk > > > > -----Original Message----- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED] On Behalf Of Schäfer, Peter > Sent: Thursday, March 18, 2004 4:18 PM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Compiling > > > > http://gcc.gnu.org/java/ > > > > be aware, however, that it can't compile AWT and Swing code, > > and I strongly doubt that you can compile the Java3D libraries. > > > > > > http://www.excelsior-usa.com/jet.html > > > > Jet claims to "support" AWT and Swing, but they can't compile it, > either > > -----Original Message----- > From: Dirk L. van Krimpen [mailto:[EMAIL PROTECTED] > Sent: Donnerstag, 18. März 2004 10:40 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Compiling > > Probably not the right discussion list for this, but some > time ago I heard about compiling > > the java source resulting in real bit-code (like C++) > instead of interpreting resulting in partly > > readable code. Would really appreciate just a hint from > somebody where to find more info > > on this. Thanks in advance. > > > > Dirk > > > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body of the message "signoff > JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message > "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body of the message "signoff JAVA3D-INTEREST". For general help, send > email to [EMAIL PROTECTED] and include in the body of the message > "help".=========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body of the message "signoff JAVA3D-INTEREST". For general help, send > email to [EMAIL PROTECTED] and include in the body of the message =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".