This reminds me of how computer games used to have
labels on them saying things like, "320k RAM required, EGA
reqired."
  I never saw a label that said, "This brand new,
cutting-edge game would have been a fantastic, involved and
exciting VGA, multi-disk adventure, but we had te restrict
it to one single-sided, single-density 5 1/4 floppy, CGA
graphics, and 128k RAM because some of you will be too
stupid to figure out how to use a game with more than one
floppy disk and some of you will have computers that don't
have graphics and other hardware that became standard 10
years ago.  Also, we thought you might mess aroung with
your computer until you messed things up, so in order to
prevent and cope with this possibility, so we didn't bother
to implement any save features and all files and
information on your computer will remain locked and totally
unchangeable until you decide to uninstall our product at
some future point.  In addition, this game would have come
out earlier and been cheaper to produce and purchase if we
had used a more current computer language, but we thought
that neither you nor the professional tech support people
at your company would be capable of figuring out how to
download and install a free, widely used, self-installing
program which would have enabled us to do so.  We at
Penetrode would like to extend our thanks to you for
choosing our product and hope you enjoy using it."

--------------------------------------------------------

desire for compiling is to create an application that is
easy to distribute and remains reliable into the future no
matter what the customer does to their PC.

> Currently if the customer doesn't have the Java VM or has
> an incompatible version (or a just plain messed up
install) then we have all kinds of support nightmares.
This isn't a viable way to do business
> except for a very small portion of the market.

> This is a basic Java problem, not an issue with Java 3D.
>
> - John Wright
> Starfire Research
>
> > "Dirk L. van Krimpen" wrote:
> >
> > Maybe better not to take risks. While my programs are
> running well, the
> > last thing I want is having to bother with additional
> software on top of that. Thanks Peter.
> > Dirk


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