So after spending quite a bit of time messing around, I've finally got my canvas3D in my JPanel. At the moment I've got the commands that construct the simpleUniverse inside the paintComponent method, but I'm fairly certain that this is wrong because every time it repaints it the intensity of the objects increases - I think it's re-creating the universe and pasting it over the current one, when I just want it to refresh. So where should the universe constructing commands be put, or do I need some other refreshing command that'll rebuild the simpleUniverse?
Thankyou in advance for any advice. Andy Dunmore =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".