wow!!!
thnx florin,it really looks interesting..
i'll work on this all the nite i think..

thnk u..

--- Florin Herinean <[EMAIL PROTECTED]> wrote:
> Hi Demir,
>
> I've played a little and I've created for you a
> class to generate a half
> cylinder parametrized by height, inner/outer radius
> and number of slices for
> the curvature.
>
> The class has a static method generate(...) which
> will create for you a
> Geometry object.
>
> Also the class is runnable, so you can test your
> cylinder.
>
> I've intentionally left out the texture coordinates
> as an exercise for you.
>
> You should really try to experiment by creating
> geometries by hand from time
> to time, to get a feeling of what can be done and
> how. And don't forget to
> read the manuals.
>
> Cheers,
>
> Florin
>
> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED] Behalf Of
> demir sencer
> Sent: Donnerstag, 1. April 2004 15:33
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] how to draw a 3D
> hollow-semi-cylinder HELP
>
>
> first of all i'm so so so sorry,Florin and Gilson,
> i made mistake,i wanted to send to whole group my
> messages but i sent emails by mistake to 2 u who
> helped me with their ideas/code..sorry to disturb u
> :(:(
>
> its what i did up to now,its code of my 3DWorld
> class..i created everything here..if anyone wants i
> can send all my package to have a look how it
> works,how it looks like..
> ...
>
>
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>

> ATTACHMENT part 2 java/* name=HollowCilinder.java



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